

The script ranges from humorous to downright gut-wrenching.The backdrop itself was engaging, set in an alternate reality during the time of the first World War and taking place in China and Europe. I thought it was great when I was able to power my character up enough to unlock more fusions to beat the living crap out of my enemies with.
Best 2d rpg games of all time series#
I think one of the real stand out parts of this game is how much of a contrast it sets against other games of the genre, going more in the direction of the Shin Megami Tensei series rather than some cookie-cutter JRPG. It can get a little bit frustrating at times because I had to be completely focused on my accuracy, but it turned what would normally be another boring series of mindless single button presses into a far more active engagement. The Judgment Ring relies on timing and precision: in battle, you must be able to hit the series of strike zones or you will miss completely and in the mini-games and stores, you have to hit the button at the right moment in order to succeed. Perhaps the most distinctive feature of the game was the introduction of the Judgment Ring a so-called "Decider of Fate" that is used in combat, mini-games (such as unlocking doors), and even when you are shopping and trying to either get a discount or up-selling your merchandise. There was plenty to like about the game and little to complain about, other than it being a sequel to the frankly garbage Koudelka. From the dark and interesting story to the great character development to a real sense of inidividual personality. The fact of the matter is that all of the RPGs I played this decade that would be contenders were all from before the cut-off point, such as Baldur's Gate 2 and Diablo 2 which I still play to this day Shadow Hearts - Released December 12, 2001Ĭompletely overshadowed (get it?) by the release of Final Fantasy X only a week later, Shadow Hearts provided all the facets of what makes a compelling RPG. In the meantime, enjoy my trip down memory lane! Note: I am well aware that the list contains almost exclusively console titles. I know that what I consider the best of the decade may not fall on your own list, so please do share in the comments below on what you feel were the best. Overall I am very satisfied by the arrangement of games here. This is a culmination of months of time and effort, and many tough decisions were made on what to include and what not to include. The only rules I followed while making this were that the game had to be released in America between 2001 to 2011, and had to be titles that I myself had played until either completion or far enough where I can hold a good enough conversation about its merits - doing anything otherwise would be a disservice. Sometimes, those opinions throw me into intense debates with my friends and coworkers here on the UFF Network over the changing tide of what we once knew as the traditional RPG into the somewhat questionable Western approach. Having covered many of these games during my tenure on the site, I have come to develop a very strong opinion on the form as a whole. Regardless of where you stand on the matter, there has been no shortage of games to look forward to with over 2,000 RPGs released inside the decade, making the goal of this personal collection all the more challenging.

What started off as an extremely exciting corner of the market where you had millions of fans lining up around the corner for the next traditional Final Fantasy game on the amazing PlayStation 2 has begun to see the advancement of a more hybrid approach where gamers have started to expect RPG elements inside a game like Call of Duty to keep replayability high. The last ten years have become a bit of a landmark when it comes to the RPG genre.
